# Move movement with piano keys (no knobs)

**URL:** <https://forum.bome.com/t/move-movement-with-piano-keys-no-knobs/7982>\
**Category:** Translation Projects\
**Tags:** midi-translator\
**Created:** [October 22, 2026, 3:45pm UTC](https://forum.bome.com/t/move-movement-with-piano-keys-no-knobs/7982 "2026-10-22T15:45:51Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![fredmaster45](https://forum.bome.com/letter_avatar_proxy/v4/letter/f/a5b964/32.png) [@fredmaster45](https://forum.bome.com/u/fredmaster45)\
**Post date:** [October 22, 2026, 3:45pm UTC](https://forum.bome.com/t/move-movement-with-piano-keys-no-knobs/7982/1 "2026-10-22T15:45:51Z")

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I saw the tutorial on how to do it with knobs, but that doesn’t help. Would love to go full keyboard and play overwatch on my stream. Any help is appreciated 😃

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**Author:** ![SteveC](https://forum.bome.com/user_avatar/forum.bome.com/stevec/32/8250_2.png) [@SteveC](https://forum.bome.com/u/SteveC)\
**Post date:** [October 22, 2026, 3:47pm UTC](https://forum.bome.com/t/move-movement-with-piano-keys-no-knobs/7982/2 "2026-10-22T15:47:54Z")

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Hi and welcome to the Bome community!

I’m not sure what you are trying to accomplish. Please provide a link to the tutorial or describe in more detail what you are looking for.

Steve Caldwell  
Bome Customer Care  
_Also available for paid consulting services: bome@sniz.biz_

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**Author:** ![francisscheller85](https://forum.bome.com/letter_avatar_proxy/v4/letter/f/2acd7d/32.png) [@francisscheller85](https://forum.bome.com/u/francisscheller85)\
**Post date:** [November 12, 2026, 9:52am UTC](https://forum.bome.com/t/move-movement-with-piano-keys-no-knobs/7982/3 "2026-11-12T09:52:41Z")

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The knob tutorial probably uses CC messages; piano keys send Note On/Note Off, so map those instead. In Bome MIDI Translator Pro, create one translator per movement key: incoming Note On for that note (velocity greater than 0) → outgoing Key Down for W/A/S/D; incoming Note Off for the same note → outgoing Key Up. Some controllers send Note On with velocity 0 as note-off, so handle that case too. Make sure the game has focus and the outgoing action is keyboard output, not MIDI.
