# Variable Storage in File on BomeBox

**URL:** <https://forum.bome.com/t/variable-storage-in-file-on-bomebox/7853>\
**Category:** Bome Products\
**Tags:** midi-translator, bomebox\
**Created:** [June 6, 2026, 3:32pm UTC](https://forum.bome.com/t/variable-storage-in-file-on-bomebox/7853 "2026-06-06T15:32:05Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![midipoet](https://forum.bome.com/letter_avatar_proxy/v4/letter/m/dbc845/32.png) [@midipoet](https://forum.bome.com/u/midipoet)\
**Post date:** [June 6, 2026, 3:32pm UTC](https://forum.bome.com/t/variable-storage-in-file-on-bomebox/7853/1 "2026-06-06T15:32:05Z")

</div>

From testing I can see that using file storage works on the BomeBox as well as on a computer. I have two questions:

1. How can I access and download the modified file on the BomeBox?
2. Can I upload a text file that already has variables in it?

Thank you for any help!

---

<div class="post-metadata">

**Author:** ![midipoet](https://forum.bome.com/letter_avatar_proxy/v4/letter/m/dbc845/32.png) [@midipoet](https://forum.bome.com/u/midipoet)\
**Post date:** [June 6, 2026, 3:50pm UTC](https://forum.bome.com/t/variable-storage-in-file-on-bomebox/7853/2 "2026-06-06T15:50:52Z")

</div>

I just thought of testing a project loaded from a USB drive, and the text storage file was saved back to the USB drive, where I can easily access it or upload a new one. I"m still interested in whether a text file can be retrieved from the BomeBox directly.

---

<div class="post-metadata">

**Author:** ![FlorianBome](https://forum.bome.com/user_avatar/forum.bome.com/florianbome/32/2367_2.png) [@FlorianBome](https://forum.bome.com/u/FlorianBome)\
**Post date:** [June 7, 2026, 1:28pm UTC](https://forum.bome.com/t/variable-storage-in-file-on-bomebox/7853/4 "2026-06-07T13:28:05Z")

</div>

Hi Doug,

at this time, there is no ‘normal’ way to directly access storage files saved on the BomeBox itself (except when running the project from a USB drive). I would recommend logic in the project file to initialize the storage file if it is not there.

A wacky way is to access the storage file via Backup. You can create a .bbox backup file and extract the var storage from it, and even modify it for a new .bbox file to restore from.

**Please be very careful. Have a thumb drive ready for _Reset to Factory Defaults_.**

- in the web config, go to Settings/Backup
- save Backup file
- .bbox files are just .tar.gz files, so you can open them using `tar xzf file.bbox` or using a zip app like 7zip
- you can extract and change the storage file under the `/projects` folder
- compress back to .tar.gz and rename to .bbox
- in the web config, load this file as _Restore_.

---

<div class="post-metadata">

**Author:** ![midipoet](https://forum.bome.com/letter_avatar_proxy/v4/letter/m/dbc845/32.png) [@midipoet](https://forum.bome.com/u/midipoet)\
**Post date:** [June 8, 2026, 3:41am UTC](https://forum.bome.com/t/variable-storage-in-file-on-bomebox/7853/5 "2026-06-08T03:41:06Z")

</div>

Great info–thank you!
